Bard's Tale III - Skara Brae
Last modified on April 8th, 2001
Skara Brae
Bard's Tale III - Skara Brae: Introduction
Object of Quest: Kill Tarjan (The Mad God from Bard's Tale I)
Overview: You start in the wilderness, in the Adventurers' Camp. From there you need to go into the ruins of Skara Brea and go to the review board (see map). You will be instructed to destroy a certain nasty character located in the dungeons underneath the Temple.
Comment: The whole purpose of the Skara Brae Dungeons is to aid you in developing the characters into superhuman proportions. There is nothing to be done here that will solve the main quest. Once the Player party has destroyed Brilhasti, all mages except Chronomancers become Arch Mages. You probably will not need a Chronomancer until the first quest is completed. So it would be to your advantage to keep all mages out of that class until it's time to go on the main quest. This aids in building Hit and Magic points. When you create your party, you will need (at a minimum) one rogue and one bard. The thief will be needed at the final battle and the bard
is needed for one song (Sir Robins). The original author found that a Fighter/Paladin is also needed (to become a Geomancer) and that one magic user will become a chronomancer. That leaves two others with a slot open for special characters (need to keep that slot open). The original author made them Arch Mages. Overall, the party was O.K.
Caveat: This information is for the most part accurate. There may be something missing, but it will be a minor omission and not affect the overall play (e.g. missing a darkness area or an occasional spinner).
Bard's Tale III - Skara Brae: Skara Brae Dungeons
Temple Entrance
to
Mad Gods Dungeon
|
|-- Password:TARJAN -----> Level 1
| -----> Level 2 (find word "chaos")
|
|-- Password:CHAOS -----> Level 3 (Password: BLUE)
-----> Level 4 (Password: SHADOW)
-----> Level 5 (Password: SWORD)
-----> Level 6 (Kill Brilhasti)
Levels 1 and 2 can be skipped if you know the "chaos" password and the magic users can cast "mibl". If not, the monsters will be too powerful to survive from for very long.
Bard's Tale III - Skara Brae: Wilderness Diagram
Each of the numbers below is the spell casting spot to get to each of the
other worlds. The worlds are numbered in the order you must complete them.
| A | Healing Temple |
C | Adventurers Camp | E | Skara Brae Entrance |
| P | Tavern | S | Skara Brae Wall |
T | Tree |
| 1 | Twilight Copse (Arboria) |
2 | Cold Peak (Gelidia) | 3 | Crystal Springs (Lucencia) |
| 4 | Old Dwarf Mine (Kinestia) | 5 | Shadow Rock (Tenebrosia) |
6 | Vale of Lost Warriors (Tarmitia) |
| 7 | Sulfur Springs (Malefia) |
2 . . . . . . . . T T T . . . . . . . .
. . . . . T T T . . T . . . . . T T . .
. . . . . . T . . . . . . T . . T 3 T .
. . . . . . . . . S S S . . . . T . T .
. . . . . T . . . . E S . . . . . . . .
. T T . . T T T . S S S . . . . . T T .
. . . . . . . T . . . . . . T T T . . T
. . . . . T . . . . . . T . T C . P . .
. . T T . . . T . . . . . . T . . . . .
. . . . T . . . . . 6 . . . . . . . . .
. . T T . . . . . . . . . T . . T . . 5
. S . . T . . . . . . . . T . T . . . .
. . . T . . . . . . . . . T . . . . . .
. T . . . T T T . . . . . . . . T . . .
. . . . . T 1 . . T . T . . . . . . . .
. . . . . T T T . . . . . . . . . . . .
. . 4 . . T T T . . . T . . . . . . . .
. . . . . . . . . . T . . . . . . . . .
. . . . . . . . . . . . . . . . . . 7 .
. . . . . . . . . . T . T . . . . . . .
Bard's Tale III - Skara Brae: Skara Brae Diagram
| B | Building |
E | Entrance | R | Review Board |
S | Statue of Tarjan |
| T | Temple (Entrance to Beginner Dungeons) |
W | Wall |
| X | Storeroom |
1 | Messages | 2 | Arrival from 3 |
3 | Arrival from 2 |
W W B B W
W B B . . . . B B B B B B . W
W . . . B B B . . . . . . B . R
W . B . W B . . . . W . . . B
B . . . B B . S . . T B B . B
B B . W . . B . . . . B B . B
E 1 . X B . . . . . . B W . W
B B . W B B B B B B W B B . . B
B . . . . . . . . . B . . . . W
B . . B . B . . . . B . B B . . B
B . . . B . B . B B . . B B 2 W
B . B . B . . . . W B B W . B
W 1 . B . B . W . . B B 3 W
B W B . B . . . . B W B
B . W . W . . B B W
B . B . . . B W B
B B B B
Bard's Tale III - Skara Brae: Mad God Dungeon levels
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 1
| ** | darkness | 2 | welcome message |
3 | message: "priests seek another word" |
| 4 | foul air is coming | 6 | strange silence ahead from under door |
D | door |
| DD | double door |
DN | stairs down | HD | hit decrease |
| QU | silence (quiets bardsong) | TT | trap |
UP | stairs up |
1 2 3 4 5 6 7 8 9 10 11 12 13
+--+--+--+--+--+--+--+--+--+--+--+--+--+
1 |** ** | 3 |
+ + + + + + + + + + +--+DD+ +
2 |** ** | | | | |
+--+--+ +--+--+ + +--+--+ + + + +
3 | | D D D | D | D | |
+ + + + + +--+ +--+ + +DD+--+ +
4 | TT| | | | | D | | | |
+ +DD+ +--+ +DD+DD+ +DD+ + + + +
5 | | D | | | | | |
+--+ +--+ + +DD+ + +--+DD+--+--+--+
6 | D D | | | | DTT D |
+DD+ + +dd+ +--+ +--+ + + + + +
7 | | | | | D | D D |
+DD+ +--+ + + +--+DD+--+ +--+--+ +
8 | | D | | | | | | |
+DD+ +--+ + +--+ + + + + + + +
9 | | | | | |HD| | | | |
+DD+ + +--+DD+DD+ + +--+--+DD+--+ +
10 | | | 4| | D D |
+DD+ + + + + + + + +--+ +--+ +
11 |DN| | | | | D |QU| |
+--+DD+--+ +--+--+--+--+ + + + + +
12 | D | D | | | | 6| 2|
+ +--+--+ + +DD+ + + +--+ + + +
13 | D D | D | D |UP|
+--+--+--+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 2
| ** | darkness | @@ | spinner |
/\ | one way door - the arrow head points in the allowable direction |
| 7 | darkness and hit decrease |
9 | stay out at all costs: death |
| BL | in blood: chaos | D | door |
DD | double door | EX | explosion |
| HD | hit decrease | HU | hit increase |
MD | decrease magic | MS | messages |
| QU | silence (quiets bardsong) | TT | trap |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
1 EX EX EX | HD D** QU| | |MDD HDDHU| |EX
+DD+ +--+DD+DD+--+--+--+ + +DD+--+DD+DD+--+DD+--+ + +DD+DD+ +
2 | |**| D@@DHDD | |** | D@@D | MD| |HD HD |
+ +--+--+DD+--+ + +DD+--+--+--+--+DD+DD+ +--+DD+DD+--+--+--+--+
3 D |** HD| | D |** |QU | | DTT|MD | D HD D
+--+DD+DD+--+ +DD+--+DD+ +DD+DD+DD+ + + +--+ + +DD+--+DD+--+
4 |**|HD | D | D** QU| | TT| MD | DTT|HD
+DD+--+DD+DD+--+ + +--+DD+--+--+ +--+/\+--+--+--+--+--+--+ +--+
5 HD| 7 | | **| QU | MD | D D
+--+--+--+DD+--+--+DD+ + +--+DD+--+--+--+--+--+ + + +--+ +--+
6 HDD 7 | D D **| QU| | | |MD | | MS
+--+--+--+--+DD+DD+DD+--+DD+DD+--+DD+--+ +--+DD+ +--+--+--+DD+--+
7 **|HD | | | **D QU|MS | |MD| QU | |HD
+DD+--+DD+DD+--+--+DD+--+--+--+--+DD+--+DD+DD+DD+DD+--+DD+--+ +--+
8 ** |HDD D D D |** | | D | MD | DHD
+--+DD+--+DD+DD+--+DD+--+ +/\+/\+ + + +--+--+--+--+DD+ +DD+--+
9 |MSD 9| HD| D D |**| MS| |MD DMS HD| D
+DD+DD+--+DD+--+DD+--+DD+ +DD+--+--+--+DD+--+DD+ + +--+DD+--+DD+
10 | |** |HDD |BLD**|UP | | |MD |HD |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 3
Riddle response: blue
| ** | darkness | @@ | spinner |
> | one way wall - the arrow head points in the allowable direction |
7 | stay out at all costs: death |
9 | stay out at all costs: death |
| D | door | DD | double door |
DN | stairs down | HD | hit decrease |
| MD | decrease magic | MS | messages |
QU | silence (quiets bardsong) | RI | riddle |
| TT | trap | UP | stairs up |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
1 | | HD RIDDN> |MS|
+ +--+ +--+--+--+ + +DD+--+--+--+--+ + +
2 | | MD | DHD D | |
+ + +--+ + + + + +--+--+--+--+DD+ + +
3 | | 9|MD | | DHD D | |
+ + +--+ +--+--+--+ +DD+--+--+--+--+ + +
4 | MD MD | | |
+ + + +--+DD+ +DD+ + +DD+--+ + +DD+--+
5 | | | | @@ @@| | |MS> 7|
+--+--+DD+ + +--+ + + +--+--+ +DD+--+--+
6 | | | |** ** | D D |
+ + + + +--+--+--+DD+DD+--+--+--+DD+--+ +
7 | DQU|QU
|** ** D |
+--+--+DD+DD+DD+ + + + +-----+--+ + + +
8 | |QU QU| |TT **| |** ** **|
+ + +--+ + +--+--+ + + + + +DD+--+--+
9 | | @@ | | |@@D** **|
+--+--+--+DD+--+--+ + +--+DD+--+--+DD+ + +
10 | D | |TT TT| @@| |
+ + +--+ + + + + + + + + + + + +
11 | | | | | | | D |
+ + + +--+--+DD+--+DD+--+DD+--+--+--+ + +
12 | | | @@ |
+ +--+ + +--+ +--+--+--+ + +DD+ + + +
13 | TT | | | | |
+ + + + + + +--+DD+--+ + + + + + +
14 | | | | | |
+ +--+ + + + + + +--+--+--+ +--+--+--+
15 | MS| | |@@ MS UP|
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 4
Riddle response: shadow
| ** | darkness | @@ | spinner |
/\ | one way door - the arrow head points in the allowable direction |
AM | anti magic zone | D | door |
| DD | double door | DN | stairs down |
HD | hit decrease | MD | decrease magic |
MS | messages |
| QU | silence (quiets bardsong) |
RI | riddle | TT | trap | UP | stairs up | Z | invisible wall |
| ZZ | invisible wall |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
1 | | |UP |
+ + +--+--+ + +DD+DD+--+DD+DD+--+ + + +
2 | | D | |MD| DMS| |
+ + +--+DD+ + +--+--+--+ +--+DD+ + +--+
3 | D | | | MD |
+--+--+--+--+ +--+DD+ + + +--+ +--+--+--+
4 | | | | D | |** |** **| |
+ +DD+ + + +--+DD+ + +--+ + +--+DD+--+
5 | | | | | D D DMS|
+ + +--+--+--+--+--+DD+--+--+ + +--+DD+--+
6 | TT MD|QU QU| |
+ + + +DD+DD+DD+--+--+ + +--+ +--+--+--+
7 | | D | D | | |
+--+--+--+DD+DD+DD+--+--+--+ + +--+ + + +
8 | | | | | | | |
+ + +--+--+/\+ + + + +--+--+--+DD+ + +
9 | AMZ TT |TT | | |
+ZZ+ZZ+ + + + + + +--+DD+ +--+ + + +
10 |DN| Z AMZ @@ | | |
+ + + + + + + + + + + +DD+ + + +
11 |MS| Z AMZ MD MD |
+ + + + + +ZZ+ZZ+ZZ+ZZ+ + +ZZ+ZZ+ZZ+ZZ+
12 | DRI AM AM Z QU |
+ZZ+ZZ+ZZ+ZZ+ + + + + + + + + + + +
13 | Z |HD HD HD| |
+ + + + +--+--+--+--+ + +--+--+--+ +--+
14 | Z | HD HD | | |
+ + + + + +--+--+--+ +--+ +--+ + + +
15 | MS| |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 5
Riddle response: sword
| @@ | spinner | D | door | DD | double door |
DN | stairs down | EX | explosion |
| HD | hit decrease | MD | decrease magic |
MS | messages | RI | riddle | TT | trap |
| UP | stairs up |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
, 1 | |HD HD HD| | |
+ +--+--+DD+--+--+DD+ +--+DD+--+--+DD+ + +
2 | |MS | | D D | D |
+ +--+--+--+ + + +--+ + + + + +--+--+
3 | | | | | D | |
+ +--+DD+--+--+--+--+ +--+ + + + + + +
4 | D | | | | |
+--+--+ + + + + +--+--+--+DD+--+--+--+--+
5 | | D D D | MS|
+--+ + +DD+--+--+DD+DD+--+ + + + +DD+--+
6 | | | | | TT| | |
+ + +--+ +--+--+ + + +--+--+ + +--+DD+
7 | | |HD HD| | | |
+--+--+--+--+ + +--+--+--+DD+--+--+--+DD+--+
8 | MD MD MD @@ @@DMD D D |
+ +--+--+--+ + + + + + + +--+--+--+ +
9 |MS| | | |TT | | |
+ + + + +--+--+DD+--+--+--+DD+DD+DD+ + +
10 |UP|EX |MS | |
+--+--+--+--+ + + + +--+--+ + + +--+ +
11 | | |MD| | TT D | |
+ + + + + +DD+--+ +DD+DD+ +DD+ +--+ +
12 | | | D | | |
+ + +--+--+--+ + +--+--+--+DD+--+--+--+DD+
13 | EX |MSD | EX EX |
+--+--+ + + + + +DD+--+DD+ + + + +DD+
14 | | TT EX | D | TT | |
+ + + + + +--+ + + +DD+--+--+ +--+ +
15 |DN MSDRI |HD HD HD HD| | D | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: Mad God Dungeon LEVEL 6
After entering the chamber through the doors, cast "BASP" and anything else that will aid in combat. You must kill the guards before they get within 10 feet of you. They are nasty. Have your thief hide and sneak up on Brilhasti, even though the spells will kill him. It is best to try both ways at once.
| @@ | spinner |
/\ | one way door - the arrow head points in the allowable direction |
| 3 | message and anti magic spot. |
4 | Brilhasti and 4 guards. | DD | double door |
UP | stairs up |
Note: Follow the left hand wall (dots) to get to Brilhasti.
Note: Follow the left or right side walls. A straight on run up will only
get your hits and magic taken away.
1 2 3 4 5 6 7 8 9 10
+--+--+--+--+--+--+--+--+--+--+
1 | | |
+ + + +
2 | 4| |
+DD+--+ +
3 | . unknown dangers |
+ .+ +
4 | . |
+ .+ +
5 | . |
+ .+ +
6 | . |
+ .+ +
7 | . |
+ .+ +
8 | . |
+ .+ + + + + + + + + +
9 | ........... 3 |
+--+--+--+--+ +--+--+--+--+--+
10 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
11 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
12 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
13 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
14 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
15 | |
+/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
16 | |
+--+--+--+--+ +--+--+--+--+--+
17 |@@ @@ @@ @@ MS @@ @@ @@ @@ @@|
+ + + + + + + + + + +
18 |@@ @@ @@ @@ @@ @@ @@|
+ + + + + + + + + + +
19 |@@ @@ @@ @@ @@ @@ @@ @@ @@|
+ + + + + + + + + + +
20 |@@ @@ @@ @@ @@|
+ + + + + + + + + + +
21 | @@ @@ @@ @@ @@ @@|
+ + + + + + + + + + +
22 |UP @@ @@ @@ @@|
+--+--+--+--+--+--+--+--+--+--+
Bard's Tale III - Skara Brae: On to Arboria
This completes the first quest of your party and begins a new one. The place you have been directed to by the old man is Arboria. You will need to have the chronomancer speak with the old man to learn the needed spells. Even with the spells, once you get to the casting spot and cast the spell, you will need the decoder wheel to enter the alternate universe. If you do not have a decoder wheel, the game stops here for you. That is, unless you're a champ at unlocking the secrets of a program by going into the disk.
If you can get into Arboria, complete the quest in that universe, and get back to the review board, the old man awards everyone 600,000 exp. Now in this game, that isn't really a lot (about 2 to 4 levels?), but here is a glitch: if you go back outside, conjure up an air wolf or another creature and put it in slot 1, then go back in again, you will get another 600,000 exp! This can be done forever, so it kind of makes the rest of the game pointless. After 20 - 30 trips and your characters have enough hits and magic to destroy a world, the only battles you HAVE to fight are in Malefia (where Tarjan is). But you have to solve each alternate universe's quest to get the
spells allowing you to get to the next universe.