Hollywood Hijinx (Activision Inc. and Infocom/Infocom)
Last modified on April 15th, 2005
Solution:
So your Aunt Hildegarde has died, but in order to inherit her fortune, you must collect the following ten treasures by 9:00 a.m. the next morning.
| 1 | Diamond Ring (in the Tokyo model) |
| 2 | Cheese Grater (in the wall safe behind the painting in the hallway) |
| 3 | Parking Meter (in the passage under the piano) |
| 4 | Maltese Finch (in the sack, stuck in the window of the upstairs hall) |
| 5 | Rubber Stamp (in the hedge maze) |
| 6 | Fire Hydrant (in the trunk in the attic) |
| 7 | Film on Corpse Line (in the safe in the bomb shelter) |
| 8 | Catchers Mask (in the compartment of the cannon) |
| 9 | Stuffed Penguin (in the second chimney) |
| 10 | Toupee (in the hopper, after Hildergarde tells you) |
All items that can't be worn, can just be left in the living room.
- How to enter the house: Go North and open the mailbox and you'll find a copy of "The Status Line", a yellowed piece of paper and a buisness card). Take all from the mailbox. Examine "The Status Line". the buisness card, and the yellow paper. There's clues from a poem on the back of the photo that's supplied with the game about what to do next. Go South and turn the statue West, then turn it East, then turn it North. Aha, a faint click to the north.
- Open the door and go north. Turn the torch on and go north. Examine the model. Due to the encounter with the Tokyo Army and Air force, do the following. Press the green button three times. Press the black button twice to destroy the tanks. Press the white button twice to destroy the planes. Press green three times. Press blue. Press black. Press green four times. Press red three times. Take and examine the ring (this is the first required item). Go west and take the thin piece of paper and examine it. Go west and take and examine the matchbox. Examine the computer.
- Open the closet door, go south, and take and examine the blue card. Go north, up, east, south, and examine the fireplace. Enter the fireplace and take then drop the brick. Take the indigo card. Go east and examine the red, white, and blue statues. Drop all except the torch. Go east twice and examine the painting. Look behind the painting and you'll find a wall safe
and a green punch card. Take the green punch card and examine the safe. The dial is set to 6 on a scale of 0 to 10. Turn the dial right 3, then left 7, and right 5. You'll hear a click. Open the safe and you'll find Mama Maggio`s cheese grater (the second required item). Take the grater and examine it.
- Go west, north, east twice, and take the yellow card. Go south and take the slide and examine the slide projector. Remove the lens cap and put the slide in the slide projector. Turn on the slide projector. Focus the slide projector. Examine the screen. Take the film and examine film the projector. Remove the lens cap and put the film in the film projector. Turn
on the film projector and examine the screen (a message says "Play "Tomorrow", Love Aunt Hildegarde"). Turn off the film projector and go north, west, south, north twice,south, west, south, east twice, and examine the piano. Open the lid and take the violet card. Play "Tomorrow" and a door in the floor'll open. Go down, south, and get the pillar from the niche. Go north and you can drop the pillar. Go up and push the piano. Go south, down, north, and take and examine the Parking Meter (the third
required item).
- Go south, up, west twice and open the closet door. This closet is really an elevator. To go to the floor that you wish, just move the corresponding peg (e.g. the basement is the first peg, the foyer is the second peg, and the upstairs in the third peg. To get to the fourth floor, (sawed off peg), you'll have to fill the bucket with water from the garden pond and hang it on the third peg. More about this later). Enter the closet and examine the pegs. Pull the first peg. Open the closet door and go north. Drop the green card, then the yellow card, then the violet card, in the hoper. Drop the lens cap and go south. Pull the third peg. Open the closet door and go north, west, north, south twice, and look under the mat. Take the red card and go north, east twice, and take the sack. Open the window and the sack. Examine the Maltese Finch (the fourth required item).
- Go north, south twice, north, west, south, and pull the second peg. Open the closet door and go north, west, and drop the grater and meter. Take the yellow paper, the thin paper, the matchbox, and the red statue. The time is now 11:47 pm. Go up and the staircase flattens out and you fall back down! Go in and pull the third peg. Open the closet door and go north. Examine
then turn the newel post. You'll hear a click from the staircase. Go south and pull the second peg. Open the closet door and go north, up and open the closet door. Go down, in, and take the bucket and skis.
- Go north twice, and open the patio door. Unlock the patio door. Open the patio door. Turn off the torch and go north. Drop the torch and the red statue, and go north twice, west, and take the shovel. Go north, east, and drop the bucket. Go north and put the thin paper on the yellow paper and you'll have a map of the hedge maze. Now go north, west, north, west, north, west, south, west twice, north, west, south, east, soyth, east, north, east, south, west, north, west, south, west, north, west, south, west, north, east, twice, north, east twice, north, east, south, east twice, south, east, north, east, north, east, south three times, west twice, south, east, north, west, south, and dig in the ground with the shovel. Take the rubber stamp (the fifth required item) and examine it. Go north, east, south, west, north, east twice, north three times, west, south, west, south, west, north, west twice, north, west, south, west twice, south, west, south, west, south, east, north, east, south, east, north, east, south, east, north, west, south, west, north, west, north, east, south, east twice, north, east, south, east, south, east, south, and you'll be back at last to the entrance to the hedge maze!
- Drop the shovel and go south. Take the bucket and go south east, south, west, south, and take the torch and orange card . Go north twice, east, north, west, and turn on the torch. Fill the bucket, which'll slowly leak. Go south, east, south, west, south three times, in, and put the bucket on the third peg. Go north, up, south, z,z,z (and the closet rises). Open the closet door and go north, and open the trunk. It's stuck! Open the panel and you'll hear a click from the lid. Open the trunk and take the Fire Hydrant (the sixth required item) and examine it.
- Go down, in, south, and open the closet door. Go south and pull the first peg. Open the closet door and go north. Drop the orange card, then the red card, in the hopper. Drop the thin paper and yellow paper. Go up, east, south, and drop the Rubber Stamp, Fire Hydrant, and sack. Go in, east, north twice, and take the red statue. Turn off the torch and drop it. Go east, north, east, down, up, and wear the skis. Go down and remove the skis. Drop the skis. Open the matchbox and take the red and green matches. Light the statue, with the smouldering fire. Cover the red match with wax, which is dripping down from the burning candle. Put the red match in the matchbox nd close the matchbox. Cover the green match with wax. You can drop the burning candle. Blow out the statue and go south, west, and you are now in a grotto (underground cave).
- Swim down twice, west, up twice, north and it should be pitch black. Remove wax coating from the green match and light it. Light the statue and go north and up to a bomb shelter. Pull the chain. Lower the right end of the plank. Put the statue under the rope. Stand on the right end of the plank. z (the rope burns through and you are catapulted to a cliff! Take the ladder and go in. Drop the matchbox. Take the ladder and go down. Examine the safe. The dial is set at 3 on a scale of 0 - 10. Examine the plaques, which contain the initials of names and number of letters in each name. Turn the dial left 4, then right 5, and left 7, and you'll hear a click. Open the safe and hang the ladder on the hooks. Take the Film on Corpse Line (the seventh required item) and go up.
- Take the matchbox and go up. Examine the cannon and the cannon balls. Take a cannon ball and put it in the cannon. Open the matchbox and take the red match. Remove the wax coating from the red match. Light the fuse, which'll fire the cannon ball out to sea. Open the compartment and take and examine the Catchers Mask (the eighth required item).
- Go west, south, east, and take and turn on the torch. Go south, west, south, and drop the mask. Take the buisness card, blue card, and indigo card, and go north, west, and down. Take all from the hopper. Examine the buisness card. Turn on the computer and put the red card in the slot. Examine the lights. Put the orange card in the slot. Examine the lights. Put the yellow card in the slot and examine the lights. Put the green card in the slot and examine the lights. Put the blue card in the slot and
examine the lights. Put the indigo card in the slot and examine the lights. Put the violet card in the slot and examine the lights. The display lights will now read: 576-3190. Press the button. Examine the hopper. Go up, east, south. The time is now 5:01 a.m. Drop the film and all except for the torch. Enter the fireplace and go up three times and you'll reach the roof. Go east, down, and take the penguin and examine it (the ninth required item).
- Go up, west, down three times, east, and drop the penguin. Take the telephone. Call 576-3190 and you'll hear Aunt Hildegarde`s voice, on an answering machine, saying "Look in hopper"). Go north, west, down, and take the toupee and examine and wear it (the tenth required item). Take the peg and note. Go east, south, and drop the toupee. Read the note, which says
"Congratulations, you`ve found all the treasures. Now come on down for a big surprise!". Go north, west, down, south, and put the peg in the hole. The floor will drop and you'll be in the prop vault. Take the sword and hit Herman with it. Take the shears and hit Herman with them. Take the clippers and hit Herman with them. Untie Hildergarde and Herman'll jump in the chute!
Hildergarde was alive all the time. She set all these puzzles to test you to see how you'd cope. Your success guarantees you your inheritance now! Score = 150/150.