Bard's Tale III - Tenebrosia
Last modified on March 24th, 2001
Kinestia
Bard's Tale III - Tenebrosia: Tenebrosia Solution
Alternate Universe 5 of 7
(Nowhere)
| 1 | entrance/exit to/from Tenebrosia | |
2 | tar pit | |
3 | dense forest |
| 4 | canyon | |
5 | middle of nowhere | |
E | entrance to black scar |
| T | tree | |
W | wall |
. . . . T 1 . . . . .
. . T . . . . W . W .
. . . . . T . W E W T
. . 2 . . . . W W W .
T . . . . . . . T T .
. . . . . 5 . . . . .
. . . . . . . T . . .
. 3 . . T . . . T . .
. . . . . . . 4 . . .
. T . T . . . . . . .
. . . . . T . . . . .
Steps to solve Tenebrosia:
Note: A geomancer is REQUIRED in this world. There are two separate
locations where a "WAWA" spell is needed.
- Go to Black Scar and get the new spells and bard song. Any magic user (chrono and geomancer included) can learn them.
- Go to the tar pit and pick up some tar. You will need a container. So if your bard has only one flask, and doesn't want to throw away the water, go to a tavern in Black Scar and get another flask.
- Go to the dense forest and burn a tree to get to the black door.
- Go to the canyon and get the shadow lock.
- Go to the middle of nowhere and use the door and lock. Enter and try to kill Sceadu. Be careful, he takes about 8000 hits. There is also a battle after the one with him. Get all left over objects and leave the world.
Bard's Tale III - Tenebrosia: Map of Black Scar
| A | temple | |
B | building | |
H | bards' hall |
| P | Tavern | |
T | tree | |
W | wizards' guild |
B . B B B B B B B P B B B B B
B . . . . . . . . . . . . . . B
B . B B B B B B B B B B B B . B
B . B . . . . . . . . . . B . B
B . B . B B B B . B B B . B . B
A . B . B . . . . . . B . B . B
B . B . B . B B A B . B . B . P
B . B . A . B . . B . P . B . B
B . B . B . H . . W . B . B . B
B . B . B . B . B B . B . B . B
B . P . B . . . . . . B . B . A
B . B . B B B B P B B B . B . B
B . B . . . . . . . . . . B . B
B . B B B B B B B B . B B B . B
B . . . . . . . . . . . . . . T
B B B B B B B B B B B B T B
Bard's Tale III - Tenebrosia: Tar Quarry Dungeon
| 2 | tar fountain | |
D | door | |
MS | messages |
| TT | trap | |
UP | quarry entrance/exit |
1 2 3 4 5 6 7 8 9 10 11
+--+--+--+--+--+--+--+--+--+--+--+
1 | UP|
+ + + + + + + + + + + +
2 | TT TT TT TT TT TT TT TT TT TT|
+ + + + + + + + + + + +
3 | TT TT |
+ + + + + + + + + + + +
4 | TT TT TT TT TT TT |
+ + + + + + + + + + + +
5 | TT TT TT TT TT TT |
+ + + + + + + + + + + +
6 | 1 TT TT TT TT MS TT |
+ + + + + + + + + + + +
7 | TT TT TT TT TT TT TT TT |
+ + + + +--+--+--+ + + + +
8 | TT TT| 2 2 2| TT |
+ + + + +--+ +--+ + + + +
9 | TT TT TT |
+ + + + + + + + + + + +
10 | TT TTDTT TT TT TT TT |
+ + + + + + + + + + + +
11 | TT TT |
+ + + + + + + + + + + +
12 | TT TT TT TT TT TT TT TT TT |
+ + + + + + + + + + + +
13 | TT |
+ + + + + + + + + + + +
14 |TT TT TT TT TT TT TT TT TT |
+ + + + + + + + + + + +
15 | MS TT |
+ + + + + + + + + + + +
16 | TT TT TT TT TT TT TT TT TT |
+ + + + + + + + + + + +
17 | |
+--+--+--+--+--+--+--+--+--+--+--+
Dark Copse layout:
| 2 | black door - burn south tree with tar to gain access to this spot |
| E | entrance/exit |
| T | tree |
T T . . . E . . . T T
. . . T T T T T . . .
T . T . . T . . . . .
T . . . . . . T T . .
. . . T T T T . . . .
T T T . T * T . T T T
. . . . T T T . . T .
. T . T . . . . . T .
. . T . . T T T . . .
. T T . . T . . . T T
. . . . . T . . . T .
Bard's Tale III - Tenebrosia: Shadow Canyon Dungeon
| @@ | spinner | |
2 | shadow lock | |
AM | anti magic zone |
| HD | hit decrease | |
HU | hit increase | |
MD | decrease magic |
| MS | messages | |
MU | increase magic | |
QU | silence (quiets bardsong) |
| UP | stairs up | |
X | wall that will be passable with a "WAWA" spell |
1 2 3 4 5 6 7 8 9 10 11 12 13
+ + + +--+ + +--+ + +--+--+ + +
1 | |UP | | QU| |
+ + +--+ + +--+ +--+--+--+ +--+ +
2 | | | |
+--+ + + + +--+ + + + + + + +
3 | | | | |HD HD HD|
+ +--+ + +--+--+--+ + + + + + +
4 | | | | | |
+ + +--+--+ + + + +--+ +--+ + +
5 | | HU| | HU| |
+ + + + +--+--+--+ + + +--+ + +
6 | | | QU| |
+ + + + +--+--+--+ + + +--+ + +
7 |QU |MS |AM AM| HU| |
+ + +--+ +--+--+--+ + +--+--+ + +
8 @@ @@ 1 @@
+ + + + +--+--+--+ + + + + + +
9 @@ @@|++ MU MU| @@ MD
+ + + + +--+ + + + + +--+--+--+
10 | @@ @@ MU MU MU|HD HD HD| |
+ +--+ + +--+ + + + + + + + +
11 | |HU|@@ @@|MU MU MU| MD |HU |
+--+ + + + +--+--+ + + +--+ + +
12 | |@@ @@|MU| MD | |
+ + + + + +--+--+ + + + +--+ +
13 |@@ @@|MU MU MU| X
+ + +--+ +--+--+--+ + + + +--+ +
14 | | 1 | |
+ + + +--+ + +--+--+--+--+--+ + +
15 | 2| | |
+--+--+--+--+--+ + + + + + + + +
16 | HU| | |
+ + + + +--+ +--+--+--+--+--+--+--+
17 |MS
+ + +--+--+ +--+--+--+--+--+--+--+--+
18 | | |HU |
+ + +--+ + +--+ + + + + + + +
19 | | | |
+ + + +--+ + +--+ + + + + + +
20 | | | |
+ + + + +--+ + +--+ + + + + +
21 | HU| |HU |
+ + + +--+--+ + + +--+ + + + +
22 | | | |
+ + + +--+ + +--+ + +--+--+ + +
Bard's Tale III - Tenebrosia: Sceadu's Domain Dungeon
Bard's Tale III - Tenebrosia: Sceadu's Domain Level 1
| @@ | spinner |
| \/ | one way door - the arrow head points in the allowable direction |
| /\ | one way door - the arrow head points in the allowable direction |
| ?? | unexplored |
| > | one way wall - the arrow head points in the allowable direction |
| < | one way wall - the arrow head points in the allowable direction |
| AM | anti magic zone |
| EX | explosion |
| HU | hit increase |
| MD | decrease magic |
| MS | messages |
| MU | increase magic |
| PD | portal down |
| UP | stairs up |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+ + + + + + + + + + + + + + + +
1 MD MD MD MD MD MD MD MD MD MD MD MD MD MD
+ + +--+--+--+ +--+--+--+--+ +--+--+--+ +
2 | | | > |
+ + + + + + + + + + + + + + + +
3 | @@ | >
+ + +--+ +--+--+ + +/\+/\+ + + + + +
4 |** **| | @@ <
+ + + + + + + + +\/+\/+\/+ +/\+ + +
5 EX EX | @@ @@| <
+ + + + + + + + + + + + +\/+/\+ +
6 @@ | |MU | >
+ + +--+--+ +--+ + + +/\+/\+ + + + +
7 | | |** |@@ MU| MU
+ + + + + + +--+ +--+--+--+ + + + +
8 @@ EX @@ 1 | ** MU @@
+ + + + + +--+--+--+ +\/+ + + + + +
9 | | | |**<PD>
+ + +--+--+ + + + + +/\+ +--+--+ + +
10 **| | ** | ** 1| |
+ + + + + + + + + +/\+ + + + + +
11 @@ @@| >HU<
+ + + + + +--+ + + + + +\/+ + + +
12 EX | >@@
+ +--+ + + + + + +/\+/\+/\+ + +\/+ +
13 MS|** | ** | | > <
+ + + + +--+ +--+ + + + + + + + +
14 |UP MS | HU | | |
+ +--+--+--+--+ +--+--+--+--+ +--+--+--+ +
15
+ + + + + + + + + + + + + + + +
Bard's Tale III - Tenebrosia: Sceadu's Domain Level 2
| ** | darkness | |
*M | spinner and magic decrease | |
@@ | spinner |
| 2 | Sceadu | |
D | door | |
DD | double door |
| EX | explosion | |
HD | hit decrease | |
MD | decrease magic |
| MS | messages | |
QU | silence (quiets bardsong) | |
XX | use "WAWA" spell here to get to Sceadu |
| ZZ | invisible wall |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
1
+ + + + + +ZZ+ + + + + + + + + +
2 D 2Z
+ + + + + +ZZ+ + + + + + + + + +
3
+ + + + + + + + + + + + + + + +
4
+--+--+--+--+--+--+--+XX+--+--+--+--+--+--+--+
5 | |
+ +--+--+--+--+--+--+--+--+--+--+--+--+--+ +
6 | |** *M ** ** *M ** ** *M ** ** *M ** **| |
+ + +--+--+--+--+--+--+--+--+--+--+--+ + +
7 | |**| @@ @@ |*M| |
+ + + + + + +--+ +--+ + + + + + +
8 | |*M| |MD| |HD| |**| |
+ + + +--+ + + + + + + +--+ + + +
9 | |**|EX|MS| |MD| |HD|QU |MS|EX|**| |
+ + + + +--+--+ +DD+ +--+--+ + + + +
10 | |**|EX|MS MD MD MS HD MD MS|EX|*M| |
+ + + + +--+--+ +--+ +--+--+ + + + +
11 | |*M|EX|MS| |MD| |HD| |MS|EX|**| |
+ + + +--+ + + + + + + +--+ + + +
12 | |**| |MD| |HD| |**| |
+ + + + + + +--+ +--+ + + + + + +
13 | |**| @@ @@ |*M| |
+ + +--+--+--+--+--+--+--+--+--+--+--+ + +
14 | |** *M ** ** *M ** ** *M ** ** *M ** **| |
+ +--+--+--+--+--+--+--+--+--+--+--+--+--+ +
15 | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+