
Before starting, type "GROW OLD ALONG WITH ME" (with spaces) and then use the keys '+' and '-' on the numeric keypad to view all the objects. In-game, pause and type 'THE BEST IS YET TO BE' (with spaces). The game restarts automatically, and displays "Cheat mode activated" in the message panel. When paused, pressing + and - on the numeric keypad toggles Manta invincibility: the flying craft are no longer vulnerable to aerial attack, although collision with large objects is still fatal. Once a course has been programmed for the carrier, Mantas or Walruses, engage autopilot and click on pause. To avoid slogging around inreal type, you will find that pressing '3' on the keypad and unpausing again takes the corresponding craft directly to its destination. Likewise, pausing and pressing '2' replaces lost shielding, while tapping '1' refuels the craft in question. '9' shows the current difficulty level, '7' speeds up the game, and '6' brings up the programmers' test palette!
Start the action game and set a course for Isolus (just east of Thermopylae). Stay just out of range for approximately 10 minutes. As soon as the message "Isolus is now an enemy island appears, launch a manta and fly toward the north side of the island. The enemy carrier will be directly ahead of you.
While in the Walrus arming section, select nine Harbanger surface to surface missiles and put them in the AAV. Select the Avatar Chemical Laser and place it over the missiles. Then select the pod you want (ACCB, Virus Bomb, Fuel) and place it in the AAv. Then when you have launched the AAv, look at its weapons and you will find you have BOTH missiles and laser! On returning to the carrier, any missiles you have left will be added to the ship's stores. Continue doing this and hundreds of missiles can be yours.
HINT: Try always to cut of the path to the homebase (top right island) of the enemy ship. It might get stuck without fuel and so buys you lot of time to conquer a lot of islands.
While in the Walrus arming menu, select nine Harbinger surface to surface missiles and put them in the AAV. Select the Avatar Chemical Laser and place it over the missiles. Then select the pod you want (ACCB, Virus Bomb, Fuel) and place it in the AAV. Then, when you've launched the AAV, look at it's weapons and you'll find you have BOTH missiles and laser! On returning to the carrier any missiles you have left will be added to the ship's stores. Carry on doing this and hundreds of missiles can be yours.
Pause the game from the main view screen and type: "THE BEST IS YET TO BE", complete with spaces. The game restarts automatically, and displays "Cheat Mode Activated" in the message panel. Use the '+' and '-' keys to display all objects.
When paused, pressing '+' and '-' on the numeric keypad toggles Manta invincibility: the flying craft are no longer vulnerable to aerial attack, although collision with large objects is still fatal. Once a course has been programmed for the carrier, Mantas or Walruses, engage autopilot and click on pause. To avoid slogging around inreal type, you will find that pressing '3' on the keypad and unpausing again takes the corresponding craft directly to its destination. Likewise, pausing and pressing '2' replaces lost shielding, while tapping '1' refuels the craft in question. '9' shows the current difficulty level, '7' speeds up the game, and '6' brings up the programmers' test palette!
A lot in this excellent simulation. PAUSE the game and type: "GROW OLD ALONG WITH ME", then press '+' on the numeric keypad for your mantas and walruses to become shielded. Press '-' to disable. Try pressing 'Ctrl' and 'M' on the main screen for some interesting effects.
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