If you liked the early arcade game "Galaxian" and its follow-up "Galaga", you'll like Edgar M. Vigdal's (edgarv@powertech.no) shareware game "Deluxe Galaga". It's very playable and well worth the requested shareware fee. It has a number of game "secrets", that you can buy for 1,000 credits each. I'd bought them all and wished I'd written them down, but I was always too busy playing to do so.
Well, thanks to Ivan Wheelwright of Australia (ivanw@attic.apana.org.au), myself, and Andrew Pullen, for some additional information, here they are:
If you die during a warp malfunction, the game skips the tax-free shop and the next level. You can use this to your advantage in the harder levels, especially in the Big Trouble stages. Be sure you have plenty of lives left. When you get to the level you want to skip, especially Big Trouble, just pray for a warp malfunction! If you do get it, just allow yourself to be destroyed during the warp malfunction scenario, although it's a good idea not to do this until there's only one alien left on the screen.
It is generally not a good idea to spend any credits until you have at least 500. When you get 500 credits, buy the Super Weapon.
If you hold down the 'fire' button (make sure to disable auto-fire if you have it on) from the moment you grab the Meteor Storm icon, right up to the end of the Meteor Storm, you will get the secret $5,000 bonus (This only works in version 2.4 and possibly 2.5).
In Version 2.4, it's not a good idea to buy the $3,000 weapon until you're in the later levels: 51 - 75.
The weapons that cost $750 and higher are generally not very handy unless you have the higher intensities of auto-fire (Version 2.4). If you do have auto-fire and have one of these weapons, you have an incredibly nasty weapon!
You can cheat by using a hex editor and editing the main program. Just find the part of the code that lists all the prices in the tax-free shop (ensure they are not part of the menu, if you modify the menu in any way, the game won't run!), and change the numbers to whatever you want. This way, you can make everything cost whatever you want! However, you'll still need $50 to enter the shop, and $400 for continues ($200, in version 2.3).
The "Hurry Up" ships tend to appear during the latter part of a level. When destroyed, they will drop a rank marker that you need. The rank markers in order of speed dropped are:
The slowest rank marker that you need will be dropped after the first ship is destroyed, the second slowest that you need will be dropped when the second ship is destroyed, and so on.
Here's how you can get any needed rank markers and a good supply of credits. Having a weapon grade of at least plasma and several units of armor is recommended before trying this. Pick a level that does not have "rank marker dropping" aliens associated with it (i.e. the first two after each time you've visited the Deluxe Tax Free Shop) and destroy all the attacking aliens on the level but one. Avoid its shots for another sortie or two and a "Hurry Up" ship will soon appear. Shoot it and you will be rewarded with a needed rank marker. Since you know which one will be dropped, you can anticipate how fast it will fall and where your need to be to intercept it without being hit by a falling shot or missile yourself. Continue avoiding the last alien and another "Hurry Up" ship will appear. Shoot it and receive the next (faster) rank marker you need. Repeat this process until you have all six rank markers. The sooner you can destroy the "Hurry Up" ship, the less likely it will be able to fire missiles at you. If you continue doing this until the seventh "Hurry Up" ship appears, you will be rewarded with the appearance of a money ship along with the eighth "Hurry Up" ship. Now destroy the last alien, the eighth "Hurry Up" ship, and then the money ship and you will be rewarded with a shower of coins. Generally while you're capturing coins, the ninth "Hurry Up" ship will appear and fire off several missiles. This is where a unit of armor comes in very handy.
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