Dungeon Master - Spells
(Faster Than Light (Software Heaven) and Mirrorsoft/Faster Than Light)

Last modified on April 8th, 2005

NOTE: Power symbols are omitted from the above spells. Use power levels that your champions can handle according to the situations encountered. The power symbol can be entered before any of the above symbol combinations.

NOTE: Using the TRANSMUTE function of the FireStaff activates a powerful DES EW type spell. Wunnerful stuff, this.

Dungeon Master Spells

SYMBOLSEFFECTS/NAMEOBJECT-NEEDEDSPELLCASTER
YASTAMINA PotionEmpty FlaskPriest
YA IRShield for whole partyWizard
YA BROMAGIC SHIELD PotionEmpty FlaskPriest
YA BRO ROSMagic FootprintsWizard
YA BRO DAINWISDOM PotionEmpty FlaskPriest
YA BRO NETAVITALITY PotionEmpty FlaskPriest
VIHEALTH PotionEmpty FlaskPriest
VI BROCure Poison PotionEmpty FlaskPriest
OH VENPoisonous CloudPriest
OH EW RAX-Ray VisionPriest
OH EW SARInvisibilityWizard
OH KATH RALightening BoltsWizard
OH KATH SARMonster ConfusionPriest
OH IR RALightWizard
OH BRO ROSDEXTERITY PotionEmpty FlaskPriest
FULTorchWizard
FUL IRFireballWizard
FUL BRO KUSTRENGTH PotionEmpty FlaskPriest
FUL BRO NETAFire Shield for party (CAREFUL!)
DES VENPoison MissileWizard
DES EWWeaken Non-Material BeingsWizard
DES IR SARDarknessPriest
ZOOpen DoorsWizard
ZO VENPOISON PotionEmpty FlaskPriest
ZO BRO RAMANA PotionEmpty FlaskPriest
ZO KATH RACreates glowing ball which is placed on fire gem and frees it from its holding gel.Wizard

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