Dungeon Master - Level 6
(Faster Than Light (Software Heaven) and Mirrorsoft/Faster Than Light)

Last modified on April 8th, 2005

Dungeon Master Level 6 Map

FOODWEAPONSKEYSMISCELLANEOUS CREATURES
Drumstick (2) Vorpal BladeSolid  Wizard Eyes
 Magic BoxIron Skeletons
 Helmet  Bees
 Yew Staff   Flying Snakes
 Large Shield 

KING FILIUS' ROOM
FOODWEAPONSKEYSMISCELLANEOUS CREATURES
 Mail AkeltonIron

FLOOR PANEL ROOM
FOODWEAPONSKEYSMISCELLANEOUS CREATURES
 Magic BoxIron

KING MIDAS ROOM
FOODWEAPONSKEYSMISCELLANEOUS CREATURES
  Iron

I DON'T LIKE TO BE IGNORED ROOM
FOODWEAPONSKEYSMISCELLANEOUS CREATURES
DrumstickVI PotionIronTorch 
 ROS Potion 
 Magic Box 

AFTER DOUBLE DOORS
FOODWEAPONSKEYSMISCELLANEOUS CREATURES
CornArrows (2) Mirth Akelton 
DrumstickStars (2) Mirth Pants 
 Crossbow Torch 
 Magic Box (2) 
 Vorpal Blade 

You start in a large area with no monsters but four alcoves with a riddle to solve. The correct items you should place in the alcoves are "BOW", "GEM", "GOLD COIN", and in the other one "NOTHING", and you will be able to exit. Turn right and go towards the door, enter and go over to the switch and turn it on. You'll notice that the teleport field comes on. Well, turn off the field and place an item where teleport field was. Now turn on the switch and the item is teleported around the corner, and causes the trap to shut. Easy huh?. Turn off the field to get the item back and open the door to get the key.

Go back out and to the first door on the left. There are nasty skeleton creatures behind it. After killing these monsters, hit the switches in the walls in the correct order to open the chamber with the key in it.

The next room is handled in a similar fashion. Kill the monsters and hit the switch to open the secret room to get the key.

Exit and open two the doors with keys. Take the right side first. A few groups of skeletons and some floating eyes are here. It's best to lure a few out at a time and kill them before entering this room (FLOOR PANEL ROOM). When you go in, go forward until you hit the wall. Then turn right and move forward as far as you can go. Then turn left and go as fast as you can go. There's a switch in that general area. Press it and then go all the way over to the lower left side for another switch in a small room where you'll find a magical box. Switch one is in the lower right corner and switch two is in the lower left corner. Then go back to the lower right corner again to the newly opened secret chamber and get the key.

Return to the start area and this time take the left passage. After opening the door with a key, turn left and you will see two doors (AFTER DOUBLE DOORS) on the left and a ring-hook hanging on the wall. The ring-hook is a switch. Touch it and a secret passage is revealed. Get a powerful staff and when you think you're at a dead end, search on the left side for a secret switch to open a passage that will get you a VORPAL weapon. This is good for killing GHOSTS and other non material things!

After coming back, don't bother opening the first door on the left, but open the 2nd door and go through it. The first right passage is a tricky... (Rom Chip almost gave up the game right here). You see a flashing teleport with a door on other side and another teleport after it. When you try to run past, it throws you back to where you started (EXTREMELY FRUSTRATING). It takes timing and practice. Time it just right with two quick keystrokes forward. If you hit forward too many times, you'll run past the door and into the forcefield on other side, knocking you back to start again. You also must open the gate by running up and pressing the open button before the field throws you back. If you time it right, you should land under the doorway in between the two fields, then time it for the other side and jump through and get the needed key and get back out!

Continue! The first hall on the left is filled with a strange mist. Have your strongest character throw the lightest object down hall, and if you're successful, it will open a door at the other end. Don't worry if you can't do it because all you get is some food, an arrow, and some coins.

Take the hallway going to the right. Keep going forward and don't take the left hallway and continue on until you come to a room with a teleport field in it! Enter the field and you're teleported way over to other side of the dungeon near a room. If you wish, press the switch and fight the monsters inside. When you leave this hallway, go right down a long corridor. Go to a room where another vorpal weapon is kept along with lots of monsters. Hint: go into the room and close the door so the skeletons don't come up behind you, because they are on their way when you go in that room! When you leave the room with the second vorpal weapon, go forward all the way until you can go left. Keep following the hall, going past a door with some floating eyes, which you can ignore, and find the stairs going down. Fun EH?

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