
Walk up to a door you wish to pass and turn around so your back is to the door. Hold down your 'Fire' button and tap the joystick in the opposite direction to the door. Then push the joystick towards the door and release the 'Fire' button. THIS IS TRICKY!
| 01 | 02 | 03 | 04 | 05 | 06 | 07 | |
|---|---|---|---|---|---|---|---|
| Easy: | BACK | LOUP | CINE | GOOD | SPIZ | BIOS | HALL |
| Normal: | PLAY | TOIT | ZAPP | LYNX | SCSI | GARY | PONT |
| Difficult: | CLOP | CARA | CALE | FONT | HASH | FIBO | TIPS |
| 01 | 02 | 03 | 04 | 05 | 06 | 07 | |
|---|---|---|---|---|---|---|---|
| Easy: | WIND | SPIN | KAVA | HIRO | TEST | GOLD | WALL |
| Normal: | FIRE | BURN | EGGS | GURT | CHIP | TREE | BOLD |
| Difficult: | MINE | YOUR | NEST | LINE | LISA | MARY | MICE |
From the starting point, pick up the HOLOCUBE located one screen below and move to the right and dispose of the first ogre. Next go left and pick up the rock and the 10 CREDITS. Then move right, let the door slide open and incinerate the second ogre. Pick up the PILE and go down (making sure that you don't plunge and die in the process). Then move right avoiding the force field and current running through the ground. Recharge your Shield and PILE. Move all the way left and place the PILE into console, which opens the bridge. Once you're across, take the LIFT up and go left. Throw the rock at the sensor so that the LIFT stays down. Pick up TELEPORTER and the two rocks. Take the bottom LIFT down. You must now go back right (Caution: there is a deep drop down, which must be avoided). Climb down, then climb down again. Jump down to the two ogres and hopefully they will kill each other. If one survives, dispose of it. Go right and disable the force field. Pick up rock. Kill another ogre. Pick up 100 CREDITS, the key, and another 100 CREDITS. You'll face another ogre to the right (be sure to have your gun ready). Pick up 500 CREDITS. Go all the way left (caution). Insert the key into the console, which opens a door. Now you must go back over the bridge again all the way to the right where you recharged all those items. Once on top, go left and kill the ogre. Then go up and experiment with the sensors until you get to the top. Go right and talk to the injured traveler. Give him the TELEPORTER and pick up I.D. CARD. Now go all the way back left over the bridge (Caution). Then go all the way left, down and pass the I.D. CARD through the console. Climb down (Caution, here's another long drop). There's two more ogres here. Climb down and see if they've obliterated each other. If not, dispose of the remaining one. There is a sensor on the right, and if you try to walk, it sets off a laser beam. Duck down and roll into the next screen. There is an old hermit on the right who will sell you the ANTI-G belt for your credits. Then jump down to the next level.
Go all the way right and climb down to bring up the lift from the middle platform. Run and jump to get on top of there and you'll find two cops, which will shoot you. It would be wise to dispose of them after that. Talk to Ian and activate the chair. You'll then see a long animation. Talk again with Ian after that and he'll open the door. Go through and climb down to kill the ogre at the bottom. Pick up FUSIBLE and return up to insert it into the console. Activate the console again to bring down the lift. Take the lift up and go left. You must talk to the MAN. Then must open the door. Bring up the lift and go down to the train. Activate the map to become familiar with the subway system. Take the train to the BAR (AMERICA). Talk to the BARMAN. Go all the way right and talk to FAUSSAIRE. Then go back to the train and take it to the COUNCIL (AFRICA). Talk to each moron and give your I.D. Card to the GOUVERNEUR and he'll give you WORKING PAPERS. Take the train to the JOB CENTER (EUROPA) and talk to the MAN and insert the WORKING PAPERS to accept mission 1. You may also review what the mission is about. Take the train to ASIA and collect a packet from the WOMAN. Take this packet to AFRICA and give it to the MAN. He will pay you. Next take the train to the job center and accept mission two.
You may also recharge your shield. Take the train to RESTRICTED AREA TWO (AFRICA). Pick up the V.I.P. and go all the way right and shoot the ogre. Pick up and insert the KEY into the console. Go left and kill the ogre. Then go left again and dispose of the two floating balls. Collect the KEY on the top platform and go right and insert the key to open the door. Get the V.I.P. and proceed down. Here he will pay you and teleport you to the mission room. Recharge.
Insert your WORKING PAPERS to accept mission three. Take the train to the BAR (AMERICA) and talk to the customer. Go down to talk to the COP. Go back behind the bar and shoot the ogre, then talk to the man and go back down to shoot the COP. He'll leave a KEY which you should pick up and go back behind the BAR to open floor trap and jump in.
Insert your WORKING PAPERS to accept mission four. This level is not particularly difficult, but it is fast. Step into the teleporter. Next, run to the right, open the floor trap, and RUN all the way left. Take the lift down, run right, and jump onto the teleporter platform to activate the lift. Take the lift down and go right. In the right place, insert the correct card. You'll be paid and teleported to the mission room. Recharge.
Insert your WORKING PAPERS to accept mission five. This level is difficult so be sure to take your time and do be patient. Proceed to RESTRICTED AREA THREE (EUROP, same station).
Shoot the ogre and go down. Shoot the second ogre and get the KEY. Go down and shoot the third ogre. Then go left and insert the KEY. Go left and pick up the rock and throw it. Shoot the ogre. RUN left and jump down to shoot yet another ogre. Then go to the top platform and activate the sensor to open the door. Climb down and roll right. Next pick up the KEY and the CREDITS. Go back left, down, right, and down, and dispose of the COP. Then open the door and incinerate the flying ball. You'll then be paid and teleported back to the mission room. Recharge.
Go to the BAR (AMERICA) and talk to FAUSSAIRE. Give him CREDITS and collect the I.D. Then proceed to the DEATH TOWER and give the I.D. to the MAN. Enter and you will be in the next level.
Go right and kill the TERMINATOR. Open the door and go back right. Recharge. Go left and kill the TERMINATOR. Proceed left again and open the door and lift up.
Jump up and proceed left. Open the floor trap, go left, and kill the TERMINATOR. Activate the doors and kill the TERMINATOR. Go left and kill another TERMINATOR. Go left, climb up, go left again, and kill the TERMINATOR and the two floating balls. Continue left, then save your game here! Go left and take the lift up.
Go right and open the door. ROLL left, CLIMB up and go left, watching out for trap door and recharge. Go left and kill the TERMINATORS. Then proceed left, avoiding the floor mines, and take the LIFT up.
ROLL left and kill the TERMINATOR. CLIMB up, roll right and save your game here! Then go left, climb down from the center platform and run left. Jump up to proceed left. Jump over the pits and continue left and take the LIFT up.
Go right, release the TERMINATOR, and then kill him. Open the door and go right. Recharge and kill the TERMINATOR. On the bottom platform, go right and open the door. On the middle platform, go right and open the floor trap, on the bottom platform, go right and take the LIFT up.
Kill TERMINATOR and go right. Kill the middle floating ball, then kill the TERMINATOR, and save your game here! Kill the remaining three balls and take the lift up.
Kill the TERMINATOR, open the door, and kill the other TERMINATOR. Then take the LIFT up.
Kill the TERMINATOR. You'll see an animation of a TV studio. You'll receive money and launch on a space crusade to the next level.
Talk to MAN and give him the I.D. Card. Then go left, kill the COP, and again go left and kill the second COP (use the FORCE FIELD, it really works). Go down, kill the COP and the floating ball. Go right from the middle platform and recharge. Then go right and kill the COP. Proceed right and dispose of all COPs who show their faces. Return left and recharge if necessary. Then go right and inside. Kill the two COPS and the floating ball. Move right and call a taxi.
CLIMB to the top platform and run and jump all the way right and crack the crystal. Proceed inside and right and dispose of the TERMINATOR. Take the LIFT up, crack the crystal, and get the KEY. Go all the way right, jump to the middle platform, and then go right again and recharge. Step left and incinerate the robot (Caution: he explodes!). Activate the console, and go right. Open the door with KEY, and take the LIFT down.
CLIMB up and the wall slides away. Take the LIFT down and go up. Kill the TERMINATOR on the right and pick up the KEY. Then proceed left and get rid of the two floating balls.
CLIMB up and move right and activate the console so that the wall slides out of the way. Then go left and CLIMB down and go right and deactivate the force field. Proceed down, open the door, and recharge. Take the LIFT up and go right. There are two floor traps that I couldn't figure out. They might be useful to recharge and to save, but I didn't bother. Go right and take the LIFT down. On the left, run and jump to the top platform so you can open the door. Go right, pick up the KEY, and take the LIFT up. Then open the door and step inside. Kill the floating ball. Then jump over the mine, and RUN - a force field will follow you! Dispose of the floating ball and proceed right to the next level.
A TERMINATOR will open the door, however you can't kill him since you don't have the GUN. Run right and pick up the GUN and kill the TERMINATOR. Pick up the KEY.
Go right, and open both doors. Proceed with extreme caution as there are force fields all over the place. Go left and then go down to recharge. Dispose of the bottom TERMINATOR and pick up both teleport parts. Kill the upper TERMINATOR, and run and jump to the right screen, avoiding force fields. Open the door and throw the teleport receiver through. Teleport here. Kill the floating ball and pick up the teleport receiver. Jump down and dispose of the slime creature. Then go right and kill the second slime creature and proceed left.
Go right and kill the slime creature. Then open the door, recharge, and return left and take the LIFT down. Go down, kill the slime creature, and pick up the rock. Then go left and throw the rock at the sensor to open the door. Go left and activate the switch to open the floor. On the bottom platform, shoot the door. Next operate the switch and dispose of the slime creature. Collect the atomic charge and proceed left. Check out the journal. Go down, open the floor, and proceed down. Recharge and kill the slime creature. Throw the teleport receiver into the pit and teleport down and kill the slime creature, and go down.
Kill the mutant dog and proceed left. Open the door and kill the slime creature. Go right, pick up the KEY, and step right into the teleporter. Go right and up and take the LIFT up. Go right, and place the key... next level.
Jump up and take the LIFT up. Be ready to kill the slime creature. Then collect the two explosive mice and proceed up. Run and jump to avoid the falling bombs. Throw the teleport receiver to the left and take the LIFT up. Activate the switch so that the LIFT goes back down. Now move all the way left and recharge. Go right and make the teleporter ready. Then jump into the pit with the slime creature and activate the switch. Then immediately teleport and be ready to kill the slime creature at the bottom. Pick up the teleport receiver and move right. Then pick up KEY, and open the door. Take the LIFT up.
ROLL right, avoiding the force fields, and take the LIFT down. Insert the KEY, and using the LIFT, blow up the floor mines. Throw the teleport receiver into the pit and teleport down. Kill the slime creature at the bottom. Then, with careful timing, dispose of the organic guts inside the half-sphere. Pick up teleport receiver and...
Step to the right of the floor pit. Jump left (keep the button depressed) to hang from the floor. Move the joystick down and you should fall down and hang from the bottom. Once you jump all the way down, proceed...
Move right and leave the teleport receiver. Go all the way left and recharge. Then take the LIFT down.
Move right and shoot the two slime creatures. You must dispose of the guts hanging down from the ceiling. In order to do that, shoot them from the left side, and then from the right. Repeat until no more slime-bags come out. Then go left and take the LIFT up and recharge. Take the lift back down.
Return to the door and take the LIFT down. Go right and dispose of the two slime creatures (you might want to use the exploding mice here). Then go right and ROLL through the force field. Next leave the atomic charge and hit the switch. Teleport back, go right, and take the lift up. Here you will be shown the final animation. The End.
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