Future Wars (Interplay Productions, Palace, and U.S. Gold/Delphine Software)

Last modified on April 12th, 2005

Future Wars

The Office

After your boss is gone, you pick up the empty bucket, then walk to the control box and examine it. There you see a red and a green button. Press the red button, and the motor starts and lifts you up to the next floor. Now go to the window, that your boss didn't close, and open it so you can climb into the building. When you are in, take the plastic bag from the waste basket and then walk around on the carpet until you feel something under your feet. Next (operate carpet) to get the key. Now walk to the toilet and open the cupboard and get the insecticide out of the cupboard. Then open the door to the WC and take the flag on the floor. When you've got the flag, go to the sink and fill the bucket with water. After doing so, return to the first room and put the full bucket on the boss' door. Then open the door on your right and the boss will come out just in time for the bucket full of water to fall on his head. In the meantime you slip through the door you've just opened.

The first thing to do, is examine the desk drawer and take the paper. You see a map on your right and to the left there is a bookcase with four cupboards at the bottom and four at the top. If you unlock cupboard number three from the map, you will find a typewriter. Examine the typewriter and you'll get a five digit code, which you should write down because you'll need it later in the game. Now go to the map and examine it. When you've examined it, you will get copy of it in the upper left corner. Find the little hole in the map and put the flag you got into the hole. Then the map on the wall will slide open disclosing a passage behind it. Go into the passage.

You now stand in a room, where the roof is moving downwards to crush you like a bug. There is one door in the room and to the right there's a keypad. Examine the keypad so that you can see the keypad on the screen. Then you need to operate it, one (1) digit at a time (e.g. if the code is 40315, you need to do the following:

  1. Choose "Operate" and type '4' on the keypad.
  2. Choose "Operate" and type '0' on the keypad.
  3. Choose "Operate" and type '3' on the keypad.
  4. Choose "Operate" and type '1' on the keypad.
  5. Choose "Operate" and type '5' on the keypad.

If you were fast enough, the roof will move up and the door will open so that you can continue your quest. Walk through the door and turn right.

You will enter a room with a big machine in the center. Examine it and you learn that it is a photocopier and there is an opening in it. Put your paper in the opening and press the green button on the photocopier. Then press the red button. If it says "nothing happened", then just press it again and again until you get a document and an alarm goes off. Hurry to get the document and go into the transporter (the white circle on the floor), before the guard comes and shoots you.

The Swamp & The Village

Here you are in the middle of a swamp, what now? You can't stay here, so walk to the left, but be aware that if you walk outside the GREEN land, you will just be another hero who has failed. Walk over to the mosquitoes, but stop before you enter the swarm, use the insecticide and the swarm will disappear. Continue to the left and when you are near the tree on the left side of the screen, you will something gleaming on the ground. Examine the ground and you will find a pendant, which you should pick up and continue left. You will enter a clearing on a lake shore. Here you go right over to the tree in the upper left corner and examine it. At the foot of the tree, you will find a hole. There is a rope in it, which you should take. Now you need to climb the tree. So try using the rope on a tree branch. Then you will climb the tree, where you become sleepy and are about to fall asleep, when a guy enters the screen. He takes his clothes off and jumps in the water. You climb down from the tree and pick up his clothes and put them on.

You are now ready to enter the village. After doing so, walk to the chickens and then go left. Then you will enter a clearing in the woods with a tree in the middle. Walk over to the tree and shake it (operate tree), then a silver coin falls out of the monk's habit, that is hanging in the tree. Take the silver coin, and walk to the inn and open the door and enter. Give the silver coin to the innkeeper and he will give you some food and while you are eating, you can listen to the conversation from the other table. When you are finished eating, walk to the castle, and show the pendant to the guard. He will take you to his master. When you are on your way out, the guard is sleeping at his post. So take his lance and go back into the woods where you got the silver coin. Here you can use the lance to get the monk's habit. When you've got it, you can run behind a tree and change into the monk's habit.

Then walk back to the village and go down and you will enter a path that leads to a big wolf. Examine the wolf and you will see a glint. Try examining the glint and you will learn that the wolf is mechanical. What is the best thing you have at hand or nearby that you can use to destroy an electronic wolf? WATER of course. Run back to the lake side and fill the plastic bag with water, but you must hurry back to the wolf because the plastic bag is leaking. You will probably have to do this several times. When you return, throw the plastic bag at the wolf and the wolf will disappear in a flash of light. Now go into the monastery, open the door and enter the monastery. You will be tempted to go right into the transporter in the center of the room but don't. Instead follow the monks in their circular route (if you don't do this you will be discovered) and when you come to the door on the right, open the door and enter. It's the supervisor's room and he looks at you and asks you to get him a cup of chikapok. Leave the room and follow the monks in there circular route to the door on your left. Open the door and enter. In here you will find a cup, take the cup and leave the room and walk with the monks until you reach the door in the middle. Open it and enter, here you will find a lot of barrels. Examine the barrels to find the one that's full and fill the cup with wine. Leave the room and go to the supervisor's room, give him the cup. He drinks from the cup and says it's not chikapok, I'll get my own... then drops dead drunk. Examine him and you will find a remote device, which you use on the remote device on the wooden box under the library. The box opens and you find and take a magnetic card.

Now go back to the wine cellar and use the remote device on the barrel that is on top of the ladder. The barrel will open and you discover a passage behind it. Go through the passage and you will enter a lab just like the one behind the map in the office, except that here is a glass case with a woman inside and a console. Examine the button on the glass case and you will find a gas capsule. You take it and then go to the console, into which you insert the magnetic card. Then the glass case will open and the woman inside: Lane, is freed. You show her the pendant so she knows that you are a friend. Lane begins to type on the console and then she transports you and herself to her father. From here on there will be a lot of text reading... Zzzz Zzzz. After you've read all the text, you will be transported to the future together with Lane.

The Year 4315

You stand in the middle of the ruin's of a city, and find that Lane is gone, so you'll have to handle this all by yourself. Walk down to the right corner and examine the rubble and you will find a blowtorch. Return to the center of the screen, then go right to the next screen. Continue right until you're stopped by a wall. Then go up and then left. If you examine the ground you will see two piles of rubble. Choose the smallest one and examine it again. Now you will find a box of fuses, which you take. Next go to the other pile of rubble and remove the earth (operate rubble). Then you'll find a manhole and open it to enter. Inside the town's sewer system, you just follow the ledge until you come to a place where you have to turn left then right on the same screen. Here you will find a tap on the wall, from which you fill the blowtorch with gas. When you come to the room where a creature is about to eat a woman & her child, burn the creature with the blowtorch and it will go back into the sewage and the woman and the child are saved. They thank you and tell you the way to the council. She pulls up a remote device that opens a hole, so that you can climb back to the surface. When you are back on the surface the hole closes, and in front of you there is a building with a door and a camera above it. Go to the door and use the lance to remove the dirt from the camera.

The door opens and you go in. Inside you go straight for the newspaper machine, and you examine the coin collector and find a coin. Now you put the coin in the money-slot, but nothing happens. Examine the coin collector again and you will get the coin back. Then put it back in the money-slot and this time it should work. If it does, you get a newspaper. Enter the train after it arrives and you will be transported to the shuttle-port. Here you go over to the the desk and talk to the hostess. She will probably say "Just a minute can't you see I'm busy". Just keep talking to her and you will get some information about the price and how you can pay for the flight. You don't have any money, so you have to figure out a way to get on the plane without the inspector stopping you. You look around and see a TV floating in the air. The TV is turned off so you examine it and learn that there are no buttons on it. But don't worry, go down to the toilet and examine the box on your left. It's a fuse box and if you examine the fuses, you will see that one of the fuses is burned out. Replace it with the one you have and go back up to the hall, where the inspector is now watching the TV.

You now just have to go up the stairs and you will be on your way to PARIS IV. If the guard stops you and asks you for your ticket, you'll have to repeat the above process until you get through. Now you're on the way up the stairs and into the plane. The door closes and the plane takes of. Now wait until you get to PARIS IV, however the plane is attacked by the nasty Grughons, and you pass out. When you wake up, you will be in a small room. You examine the room and learn that there seems to be no escape. But wait, is that an air duct on the wall? Use your key to remove the grille from the air duct. Next put the gas capsule in the air duct and then use the newspaper to block the it so the gas doesn't enter the room. After awhile, the door opens and you go into the other room.

Yea, you killed the Grughons. Suddenly a screen is lowered from the ceiling and a voice says "Surrender Grughons, we have you in our tractor beam". Hurrah you have been rescued. At this point there will be a lot of text reading... zzz Zzzz. When you enter the game again, you will be transported 68 million years into the past.

The Cretaceous Age

Go down to Lo'ann and you will get an air gun. Then follow her to the left and you will be on a ledge looking down on a Grughon ship. Too late, they've already set the bomb to explode. "Earthlings, earthlings, shoot them", ah they've seen you. "At this time you have to play all by yourself because I can't control the mouse for you, you have to shoot the Grughons with the mouse. Good Luck." When you've shot all the Grughons, Lo'ann will be shot by a Grughon who has survived. You shoot him with your air gun. You examine Lo'ann and find out that she's still alive, examine her until you find a pill and her pendant. Then use the pendant to transport Lo'ann back to the year 4315.

When you've done that, you will go down to the Grughon's ship. Here, you are standing in front of the ship with a dead Grughon under the ship. Examine him and you will get a magnetic card. Then enter the ship and you will be in the control room. You look around and you see a card reader on the wall next to the door. Put the magnetic card in the card reader and it will light up and you get the card back. Now go to the case and operate it, and it will open. Take the garment that is on the case and go to the camera. Next put the garment over the camera. Then go back to the case, enter it, and operate the case again and the lid will close. Then the ship takes off to fly back to the Grughon's space station.

The Grughon Space Station

When you land in the Grughon space station, walk to the card reader and eat the pill, and wait for the guards to enter the room. Then go out the door and you will leave the ship. On the hangar floor, walk down and hide behind the boxes, but beware and do not get too close to the guards, because then they will notice you, and you will be caught. When you are behind the boxes, walk to the big box and examine it. It's open. Operate the box and you will enter the box. Then you will find yourself in a storeroom, and suddenly Albert II will talk to you and say that you have six minutes to reprogram the master computer. Go to the door and then you enter a hallway, where once again you need to play by yourself. You must find the master computer room on the last floor. When you've found it, go to the console and insert the magnetic card in the console and then Albert II will take over. When he's done, go out into the hallway again. This time you need to find the medical hangar to escape.

Return to the Future Wars index entry