Legends of Valour (U.S. Gold/Synthetic Dimensions)
Last modified on April 21st, 2005
Thanks to
John
Smith for substantially improving the help for this game.
Before starting a game, start a character designing utility and choose a female hero (as a man you'll never be accepted in a temple of Freya) and buy some armor (it doesn't matter what kind, they're all the same, but without armor you're somewhat vulnerable). Also buy an axe if you can (it's the best weapon), and after doing so, you should have at least 250 gold pieces left. If you don't, try again. When you're done save the data.
Start the main game; load your character; and start the game. If you have done everything correctly, you should see your chosen face instead of a bold faced one in a temple member menu (If you save a position and start it again, bold face will reappear but you'll still continue to be an armored female (!?!)).
Anyway, the first thing that you absolutely MUST do is to go to the first right door (Guild of Men at Arms) and train yourself in combat skills. It'll cost you 200 gold pieces to achieve maximum training (4th dann), but it's definitely worth it, since from now on you'll be invincible (If you didn't buy the armor, trolls sometime may still rarely wound you.
Now you can go to the custom house and follow the messages on the bulletin boards. Ask the people for a direction if you're lost (and for anything else that you might need) and they'll tell you if they themselves know (guards are the best informed).
When you need money, forget about pickpocketing innocent people. Instead you should go to the north east turret, and then underground. At the end of the long corridor there's a room full of trolls, which are always loaded with money and completely legal to kill. Since you're invincible (due to your combat skills training), you can enjoy some fighting. When you kill them all, just leave the room, then re-enter it. Trolls will reappear and you can repeat the fighting procedure (as many times as you wish). After one hour of combat you'll probably be so rich that you can retire in peace (joking!).
Magic items:
- The Gauntlets of power are upstairs in the armory.
- The boots of speed are in a room just to the south of the town gate.
- The necklace of protection is in the lizard cage in the institute of zoolatry.
How to win some titles:
Temple of Aegir:
- Novice - collect scroll of Ran from Shrine of Njord and return with it.
- Theologian - get arrested and ask a guard about Hoder (or you can go to Charnel house immediately).
- Divine mediator (I love this one) - First buy a bottle in a Drysdale's salvage (in the castle), then kill a werewolf (they're red creatures that appear during the night), and follow the divine mediator until you've found it (it is always at a different location, so your chances of finding it without that device are nil). Return with it. Funny thing here is that if you're bit by a werewolf, you yourself will become one of them (same thing goes for vampires). If you're a vampire, you can eat only ox blood, and if you're a werewolf, you'll lose control over your character during the night (in the morning you'll find yourself who knows where since you've wondered during the night without remembering it). If you need a cure just go to the surgery and find a doctor or you can cure yourself in the temple, since they offer these kinds of services.
- Cleric - go to barnhouse, find a scroll, read it and act upon it (the meeting house is north of a Skiolds Militia shop).
- High Priest (also very funny) - the lizard egg is south east underground (make a map of the area or you can get lost amongst the waterfalls (you can go through the false ones), but first read the notice (on the bulletin board somewhere I think), or ask people who're around. Then you can get drunk (you should see this). Baccushite is usually somewhere around the tavern (ask
nearby people for their religion and you should find him eventually). Since you're drunk, beware of the guards (or you can be arrested)! To return on time, set the screen to be the smallest one and run as fast as your drunken legs can go (Lowering the screen size is prolonging the effect of alcohol and reduces the probability of accidental running into a guard as well). As a High Priest, you'll be able to walk through closed windows, create food and drink if necessary, and perform some other magical things (lightning, fireballs, etc.). Some doors (but not all of them) shall also be unlocked for you automatically (this happens with every title won).
Temple of Set:
- Wriggler - collect the holy orb from the jewelers.
- Hisser - sacred flask from embalmers (you should die to get there (since you're invincible, the best way is starvation and exhaustion)). If you've bought an insurance policy (some shady monks on remote locations during the night sometimes offer them), you'll be reincarnated as almost but not quite dead in a room which will otherwise be locked and unreachable (unless you have the appropriate title).
- Crusher - use lightning in the hatchery to hatch the eggs.
- Striker - ??? (I'm stuck with this one).
Brotherhood of Loki:
- Mystic - ring can be bought at Pawnbrokers
- Sorcerer - hypnosis herb grows in Grotto.
- Spellbinder - talk to Olly (retired) upstairs in the castle keep.
- Wizard - Gambantein is in Hermod's palace.
- Warlock - ???
Temple of Freya: (women only)
- Flirt - sacred book from Sriptorium.
- Couqette - on display in the museum (there're no doors, so you need some "walking through closed windows" abilities).
Fellowship of Asegir:
- Spellbrewer's assistant - the potion of judgment is in one of asylum's solitary cells (outside in its yard).
- Scribe - go to the Hall of Justice and ask a man upstairs, then go to the Casino and read the notice. Act upon it.
Guild of Men at Arms:
- Grunt - ?
- Trooper - ?
- Weaponsmith - ?
- Captain - ?
- Templar - Gorgonna is somewhere in the underground somewhere on the far end of the labyrinth that you enter when you go underground from a house near the castle in a yard south of the temple of Set. She doesn't walk around, and you can kill her by throwing your axe at her (it's useful here to have several spare axes).