Relics Of Deldroneye (F1 Licenceware/Digital Ninja)

Last modified on May 5th, 2005

Look at Sheprat. Look at old man. Talk to old man. Use boot on Sheprat. Take Sheprat. Give to old man. Answer Please to request. Exit through the Magic Staircase.

Open cell door and enter. Take spike stick and look at it, then leave the cell. Go to More and talk to the prisoner. Give the Spike stick to the prisoner and he'll give you a file. Look at the file, then return to the cell. Use File on Poker and take Pincers. Use Pincers on Sharp poker. Use handled sharp poker on fire. Talk to prisoner, then use the handled sharp poker on the prisoner. Select the top hand, then the top one again and finally the middle hand. Take branding iron from fire. Go to More and look at the concealed panel near the beam. Open the panel and look at the panel again. Use branding iron on panel, then move to the stairway.

Move to the central walkway and go to the court area. Answer anything to guard. Go to glass building. Take Banana skin, Purse, pen, and card. Go to court area. Move to platform below panel. Use banana skin on platform. Open panel. Take crystal. Go to walkway. Open circuit box below sign post. Take fuse and open panel. Use crystal on panel, then use fuse on panel. Close panel. Use Hoverdisk card on panel. Move to Morph bike. Go to shop door, open door, move to shop door. Take Crate Horn off counter, exit shop. Move to More.

Enter Tavern, look at everything and talk to everyone. When you talk to Burt, answer with the top hand, exit Tavern. Move up the street, then move to hotel telepad, and look at the trophy. Take the trophy, do the same with both Gribliks, the Ploot crystal and the skunk. Move to transporter. Move down the street and go back to the shop. Offer Gribliks/Ploot and Trophy to storekeeper, then take the cheese and leave the shop.

Move to more, move to alley, use crate horn on crate, open door opposite to you, look at toilet, move to other door and enter. Move to bouncer, select any answer. Go back to toilet. Look at toilet. Go back to see the bouncer, select Eggs as the password. Talk to the Aliens and then the Master Spam Dude, answer with "I will" then answer "I will be honoured". Go back to the Tavern.

Talk to drunkard, answer "I'll get the money", give money to drunk. Go back to the shop. Take overcoat, use laser pen on device slot. Exit shop. Move to More (left of screen), Move to concrete walkway, move to entrance move to control platform, answer "yep", look at cupboard, open cupboard, look at circuitry, then use lazier pen on circuitry. Give cheese to the fat controller. Look at console, click on "F". Go back to the Tavern.

Talk to drunk, leave Tavern, go down alley, use lazier pen on droll gimp, use skunk on window. Move to main street, talk to Zheet, go to platform and find the space dock "f". Look at then talk to Jake.

FOUNTAIN SCREEN: Talk to Man. Look at Fountain. Take Coin (just appeared on edge of fountain). Enter large doors to the palace.

MARKET SCREEN: Move down the market, further along the stalls. Buy an apple using the coin. Collect jar from neighboring stall. Talk to wizard you met earlier in the game. Return to fountain screen.

FOUNTAIN SCREEN: Fill jar with water from fountain. Speak to fountain if you want. Return to market with wizard and enter door frame.

RHINO SCREEN: Give apple to rhino for passage rights. Collect rhino leaf from post to the right of screen. Move to rhino (therefore riding the beast).

DIG SITE SCREEN: Talk to friend. Enter buried building.

GOLD BUILDING: Look at everything. Take hammer from floor. Use jar of water on rightmost gold slab. The markings will be more clearer for you to read. Kick leftmost slab and secret door will appear. Enter secret door.

SECRET VAULT 2: Collect jewel and leave.

GOLD BUILDING: Crawl through hole in right wall.

SECRET VAULT 1: Collect ID on floor. Return all the way back to the main market place just as you enter the palace.

MARKET SCREEN: Collect rock in baskets near one of corpses. Collect cloth from a nearby stall. Enter the large stone door to the right.

ROYAL PASSAGE: Try getting past the guard. Show guard the ID from secret vault. Try and enter door leading right. When you fail to gain access (you'll see!). Take the knee plate of one of the soldier statues. Polish the knee plate with the sloth. Try entering the Royal Throne room again.

THRONE ROOM: Talk to king. Look at horrid entity on floor. Go to the wizard and ask for advice in this problem. Return when he has told you and make the orb:
First, use the hammer on the rock to create the dust you'll need. Wrap the rock fragments in the leaf to form a pocket of small stones. Now touch the jewel on the leaf to transform the ball. You have an orb! Use this orb on the evil nasty thing. You'll have cleared the floor of dangerous entities and you can lower the king to safety.

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