Drakan: The Ancients' Gates (Sony) - Sanguinade

Last modified on March 1st, 2004

Fly back towards the Gate and save your game status, just before they reach it. Head through the gap above the cave entrance slowly as six Bone Dragons will come after them. Retreat back toward the gate as required and land and heal, then return and attack some more until they're all destroyed. The ruin, where the Fire Blade can be obtained, is in the southern part of the desert, although she clearly needs to activate an additional altar before she can obtain it. A raised desert area with another ruin atop it is to the east from there. Save your game progress, then fly toward it. The map entry for "The Ruins" is added to your map. The traitor Zola Dane awakens the statues of Shaza and Tora, assassins for the Dark Order, and ancient enemies of Arokh as he killed their brother. They can quickly destroy Arokh and Rynn, so take off for the gate as soon as he can get airborne and save your game once out of danger. Heal if neccessary, then return and try to lure one out into the greater desert area. Rynn and Arokh have no chance if they have to fight the two of them at once! Retreat and save every time one is defeated or their health is too far depleted. Check the air outside the entrance to the Sanguinade ruins, after both have been defeated, for the hovering purple and green Dark Breath orb, Arokh's most powerful weapon. It heals her when it strikes an enemy, while its secondary attack instantly kills nearly everything, however Arokh must have a full breath gauge before he can use it.

As soon as they fly through it, Arokh mentions that "These ruins were a stronghold for the Dark Union. You see that tunnel? They called that the Sanguinade, the Walk of Blood. Let us pray its defenses are not still intact!" The pink beams, which can be seen through the entrance, are the Sanguinade's defenses, and are not to be touched. They will be shut off later from the other side. For now, explore the outer area. A couple of Skeletons will pop up from the ground, but they're easily dealt with. Head south to the arch flanked by six short columns. Have her jump onto the eastern set and then jump to the one closest to the arch to receive a Mythril Hammer. Take 75 - 150 gold from the two barrels on the left. Two more Skeletons will pop out of the sand on the right side. Just to the west in front are more barrels and 65 - 150 gold plus three or four Skeletons. Look for Skeletons everywhere you find barrels. Head back up and across the sand to the building to the north, with the locked door and walk down the front ramps. Two more Skeletons will rise to attack. Run around to the rear of the building and take 75 - 130 gold from the half buried barrels. 50 - 130 gold can be obtained from the front of the building to the east after the four to five Skeletons are dispatched. Head east for three more Skeletons and get 0 - 100 gold from the barrels. Fly northwest back to the valley and the gate and return to Surdana. The equipment of the Order (Armor, bow, and Shield) can now be purchased at the Blacksmith Shop.

Return through Mother's Eye to the desert. Rotate 180 degrees and fly over the gate and back toward the Sanguinade. Land at the western edge of the area at the first sign of ruins. Head downhill southeast toward the crates, fight a lone skeleton, and find 176 gold in the two barrels. Have her remount Arokh and fly east to the building, with the locked door, which is north of the Sanguinade entrance. Land in front and have her head to the front door and unlock it (press 'L1'). Enter and save your game status, then have her step on the teleporter. Two skeletons begin to approach her as she materializes. Equip your favorite melee weapon and whack them into dust. Two more will be heading up the stairs toward her hot on their heels. Slay them as well, then check the two barrels on the west side for a Health Elixir and possibly a Scepter (50 gold). Head around to the back of the crates and have her jump up and press 'L1' while she's in the air to snag the Steel Great Sword on the top of the back crate. The two barrels on the east side tend to be empty. Head downstairs and battle three or four more Skeletons in this room. The door to the next room will open after she's taken all remaining Skeletons out and the music stops. Get 136 - 148 gold from the chest in the northwest corner. There's a Half Mana potion in the chest in the western alcove. The barrels to the east and northeast tend to be empty. Save your game progress, cast Time Slow, then continue up the stairs to the south. The doors close as she proceeds into the room, and four Soulless warriors materialize and attack. She can easily dispatch all four of them in the slowed time state. Get 0 - 164 gold from their remains. Three crates are stacked in the northeast corner, behind which a Long Battle Bow is waiting to be picked up. Have her head over to the teleporter at the south end of the room and step upon it.

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