| Hit Points | Overkill Amount | Magic Points | Ability Points |
|---|---|---|---|
| 2,400 | 1,000 | 400 | None |
| Statistics | |||
| Strength | Magic | Defense | Magic Defense |
| 1 | 5 | 1 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 0 | 9 | 0 | 15 |
| Stealable | Bribable | Winable | Gil Received |
| Nothing | Nothing | Nothing | Nothing |
| Immunities | |||
| Bribe, Confuse, Death, Demi, Doom, Eject, Petrify, Poison, Sleep, Threaten, and Zombie | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| None | None | 4 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| None | None | Not Applicable | |
| Abilities | |||
| Demi - Causes magical Gravity based damage upon all characters which depletes current Hit Points by 25%. | |||
| Strategy | |||
| Your characters can't die in this battle because Sinspawn Ammes will only cast Demi for the duration of battle, which reduces your characters' Hit Points by 25% each time, but can never reduce them past one. So never heal! Just focus on physically attacking during the battle. A tutorial, which explains what Overdrives are is presented. You should next note that Auron's Overdrive gauge is full. Press the 'Left' directional button to access Subcommand Menu two, where you can now choose "Bushido". Once initiated, try to press the indicated button sequence within the allotted time. The more of them you can do, the stronger the attack, he'll perform (with the best attack reserved for all buttons pushed within the specified time limit). Note that if you mess up on any button, you get to start the whole combination over again. Auron's Overdrive attack will destroy the six Sinscales, accompanying Sinspawn Ammes. Tidus' Overdrive is available next. You have to cause a moving cursor to stop in the middle of the bar, by pressing the 'X' button at the opportune moment, to achieve the best damage with his Spiral Cut Swordplay skill. The battle ends when all of its tentacles are destroyed! | |||
| Hit Points | Overkill Amount | Magic Points | Ability Points |
|---|---|---|---|
| 100 | 500 | 0 | 0 |
| Strength | Magic | Defense | Magic Defense |
| 5 | 1 | 1 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 0 | 8 | 0 | 0 |
| Stealable | Bribable | Winable | Gil Received |
| Nothing | Nothing | Nothing | 0 |
| Immunities | |||
| Bribe, Provoke, Scan, Threaten | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| Doom - 1, Poison - 0 (25%) | None | 1 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| None | None | Not Applicable | |
| Abilities | |||
| Attack - Inflicts physical damage upon a single character. Spines - Inflicts physical damage upon a single character after charging up for one turn. Wings start to flicker - Initiates the countdown for Spines. | |||
| Strategy | |||
| Have Tidus or Auron physically attack them, when encountered during the Sinspawn Ammes fight, and they'll all be automatically taken out with one blow of Auron's beginning Overdrive, Dragon Fang. | |||
| Return to the Sinspawn Ammes index entry | Continue to the next section |