| Hit Points | Overkill Amount | Magic Points | Ability Points |
|---|---|---|---|
| 3,000 | 900 | 30 | 48 - 72 |
| Statistics | |||
| Strength | Magic | Defense | Magic Defense |
| 15 | 10 | 1 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 100 | 7 | 0 | 0 |
| Stealable | Bribable | Winable | Gil Received |
| Potion | None | Normally two or four Power Spheres, infrequently three or six Power Spheres. | 300 |
| Immunities | |||
| Darkness, Death, Demi, Doom, Eject, Poison, Petrify, Provoke, Sleep, Threaten, and Zombie | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| None | Fire (twice normal damage) Water (Absorption) | 4 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| Darktouch, Piercing | Dark Ward | 1 to 2 Slots (99%) 1 to 2 Pre-Customized Abilities (99%) | |
| Abilities | |||
| Sigh - Causes non-elemental magic damage upon all characters. Staccato - Inflicts physical damage upon all characters. Venom - Inflicts physical damage plus Poison upon a single character. Water - Causes Water based magic attack upon a single character. | |||
| Sinspawn Geneaux Tentacles (Kilika before entering the Temple) | |||
|---|---|---|---|
| Hit Points | Overkill Amount | Magic Points | Ability Points |
| 450 | 500 | 10 | 5 - 7 |
| Statistics | |||
| Strength | Magic | Defense | Magic Defense |
| 14 | 1 | 1 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 20 | 10 | 0 | 10 |
| Stealable | Bribable | Winable | Gil Received |
| Potion | None | One or two Ability Spheres. | 30 |
| Immunities | |||
| Darkness, Death, Demi, Doom, Eject, Poison, Petrify, Provoke, Sleep, Threaten, and Zombie | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| None | Ice and Lightning (half normal damage) Water (Absorption) | 4 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| None | None | Not Applicable | |
| Abilities | |||
| Attack - Inflicts physical damage upon a single character. Tentacles absorb magic! - They absorb all magic cast against Sinspawn Geneaux. | |||
| Strategy | |||
| Kimahri will be very useful against this boss. Equip him with a weapon with the pierce ability so that his attacks will actually be able to penetrate the Sinspawn Geneaux' heavy shell. Lulu's magic attacks will be absorbed by the tentacles without damage, so reserve her Magic attacks for after the tentacles have been destroyed. Cast Haste upon Tidus, and send him in against the Tentacles. Have Yuna heal as required. Once its shell has been breached, concentrate Tidus' and Kimahri's physical attacks on the newly revealed body interior, and have Lulu cast Fire upon it as well. | |||
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