| Hit Points | Overkill Amount | Magic Points | Ability Points |
|---|---|---|---|
| 12,000 | 2,000 | 100 | 3,240 - 4,860 |
| Statistics | |||
| Strength | Magic | Defense | Magic Defense |
| 20 | 20 | 100 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 30 | 15 | 0 | 15 |
| Stealable | Bribable | Winable | Gil Received |
| Normally an Ether potion, infrequently an Turbo Ether potion. | One or two Level 2 Key Spheres | None | 4,000 |
| Immunities | |||
| Darkness, Death, Delay, Eject, Petrify, Provoke, Scan, Sensor, Silence, Sleep, Slow | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| Doom - 20, Poison - 90 (5%), Threaten - 75 | Depends upon which "Elemental Shift" it's currently in. | 4 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| Firestrike, Icestrike, Lightningstrike, Piercing, Waterstrike | Fire Ward, Ice Ward, Lightning Ward, Water Ward | Slots: 2 to 3 (99%) Pre-Customized Abilities: 1 to 3 (99%) | |
| Abilities | |||
| Attack - Inflicts physical damage upon a single character. Blizzard - Causes Ice based magic attack upon each character, who's in the correct "Elemental Shift". Elemental Shift - Hit it with the corresponding element based attack to cause it to change to a different one. Fire - Causes Fire based magic attack upon each character, who's in the correct "Elemental Shift".Press - Causes a Gravity based attack, which depletes 50% of each character's Hit Points. Thunder - Causes Lightning based magic attack upon each character, who's in the correct "Elemental Shift". Water - Causes Water based magic attack upon each character, who's in the correct "Elemental Shift". | |||
| Strategy | |||
Select Tidus for a strong physical attack, Lulu for opposing elemental magic attacks, and Yuna for summoning. Weapons shouldn't have any elemental affinities attached to them. Any armor, which has the Auto-Shell,
Auto-Haste, or Auto-Protect attributes will be beneficial. Exchange Tidus for Auron immediately and have Auron use his Power Break skill to reduce incoming damage from its Press attack to 25% instead of 50%. Then switch him back out and bring Tidus back in. Yuna should Guard (press the 'Triangle' button) on the first turn or cast Shell or Protect. Have Lulu cast Focus. Now for the second round, have Tidus cast Hastega. Have Yuna heal anyone, who's been harmed or continue casting Shell or Protect. Lulu should cast Bio to poison it. Now have Tidus attack Spherimorph to cause it to bring out its current elemental property. Continue using Yuna along whatever course you've started her on. Have Lulu cast opposing magic as follows:
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| Return to the Spherimorph index entry | Continue to the next section |