| Hit Points | Overkill Amount | Magic Points | Ability Points |
|---|---|---|---|
| 10,000 | 13,560 | 700 | 4,300 - 8,600 |
| Statistics | |||
| Strength | Magic | Defense | Magic Defense |
| 1 | 42 | 60 | 1 |
| Accuracy | Agility | Evasion | Luck |
| 0 | 24 | 0 | 15 |
| Stealable | Bribable | Winable | Gil Received |
| Normally a Stamina Spring potion, infrequently two Stamina Spring potions. | 10 Twin Stars (200,000 Gil) | Normally one or two Mana Spheres, infrequently one or two Friend Spheres. | 1,300 |
| Immunities | |||
| Armor Break, Darkness, Death, Petrify, Poison, Scan, Sensor, Silence, Sleep, Slow, Zombie | |||
| Weaknesses | Elemental Affinities | Zanmato Level | |
| Doom - 3 | Fire (Half Damage), Holy (Half Damage), Ice (Half Damage), Lightning (Absorption), Water (Half Damage) | 1 | |
| Weapon Abilities | Armor Abilities | Armor/Weapon Dropped | |
| Piercing, Sleeptouch, Sleepstrike | Magic Defense+20%, Sleepproof | Slots: 3 to 4 (3%) Pre-Customized Abilities: 1 to 3 (3%) | |
| Abilities | |||
| Blizzara - Causes Ice elemental based magic attack upon a single character. Fira - Causes Fire elemental based magic attack upon a single character. Poison Mist - Causes a non-elemental attack against all characters inflicting Confuse and Poison. Thundaga - Causes Lightning elemental based magic attack upon a single character or to heal itself. Watera - Causes Water elemental based magic attack upon a single character. White Wind - If Spirit is provoked, it'll use it upon all characters and restores Hit Points. | |||
| Strategy | |||
| For this battle, your physically attacking characters' strength should initially be in the 120 - 130 range. A good starting front line would consist of Tidus, Auron, and Lulu. Have Tidus and Auron hit if with their Overdrive attacks first, then physically attack it, while Lulu can hit it with Flare (preferably Doublecast) for substantial damage. Whomever has Ultima should unleash that against it too. | |||
| Return to the Spirit index entry | Continue to the next section |